button.Ĭlicking this button will open the configuration tool allowing you to initially configure your Mac application or to update it should it be necessary during development. The Unreal Mac Configuration Wizard can be launched directly from within the Unreal Frontend application by clicking the Settings. It provides access to all of the settings of the MacPackager, such as contents of ist, destination folder for deployment, game's icon, but also allows installing the Mac App Store certificate that will be used for signing the application.Īccessing Unreal Mac Configuration Wizard The Unreal Mac Configuration Wizard is the graphical interface for the MacPackager tool. Guimas Brings up the Unreal Mac Configuration Wizard with the Mac App Store tab selected. ![]() Gui Brings up the Unreal Mac Configuration Wizard with the Basic Settings tab selected. The zip name is automatically chosen based on GameName and Configuration. Packagemas Creates and packages an application bundle that is ready to submit to the Mac App Store.ĭeploy Deploys a previously created zip file with application bundle to selected destination folder. Packageapp Creates and packages an application bundle that is ready to unzip and run on a Mac. An optional plus-separated list of languages to use. GameName The name of the directory (e.g., UDKGame) for the game being packagedĬonfiguration The build configuration of the game being packaged (e.g., Debug, Release, Shipping) See Commands for descriptions of the various modes. MacPackager Command GameName Configuration Ĭommand The primary mode of the tool. ![]() The tool can be launched from the command line with no arguments, which launches as a graphical application, or with arguments in the following format:
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